S3C6410X66-YB40
S3C6410X
_UM_REV0.00
1.1.4.2 Multi Format Codec (MFC)
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Multi Format Codec
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MPEG-4 part-II simple profile encoding/decoding
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H.264/AVC baseline encoding/decoding
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H.263 profile3 encoding/decoding
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VC1 decoding
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Multi-part cell and Multi Standard are supported
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Email:Tech@fosvos.com
HotTel:+86-21-58998693
PRODUCT OVERVIEW
Encoding tools
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[-16,+16] 1/2 and 1/4 pel accuracy motion estimation using the full-search algorithm
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Variable block sizes: 16x16, 16x8, 8x16 and 8x8
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Unrestricted motion vector
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MPEG-4 AC/DC prediction
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H.264/AVC intra-prediction (hardwired mode decision)
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In-loop deblocking filter for both H.264 and H.263 P3
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Error resilience tools
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MPEG-4 resync. Marker and data-partitioning with RVLC
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MPEG-4/AVC FMO
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Bit-rate control (CBR and VBR)
Decoding tools
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Support all features of the standards
Pre/post rotation/mirroring
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8 mirroring/rotation modes
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1.1.4.3 JPEG Codec
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Compression/decompression up to UXGA size
Encoding format: YCbCr 4:2:2 / RGB565
Decoding format: YCbCr 4:4:4/4:2:2/4:2:0 or gray
1.1.5 2D GRAPHICS ACCELERATOR
The S3C6410X microprocessor supports the following 2D Graphics Accelerator features:
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Line/Point drawing, BitBLT and Color Expansion /Text Drawing
1.1.6 3D GRAPHICS ACCELERATOR
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4M triangles/s @133MHz (Transform Only)
75.8M pixels/s fill-rates @133MHz (shaded pixels)
Programmable Shader Model 3.0 support
128-bit (32-bit x 4) Floating-point Vertex Shader
- Geometry-texture cache support
128-bit (32-bit x 4) Floating-point two Fragment Shaders
Max. 4K x 4K frame-buffer (16/32-bpp)
32-bit depth buffer (8-bit stencil/24-bit Z)
Texture format: 1/2/4/8/16/32-bpp RGB, YUV 422, S3TC Compressed
Preliminary product information describe products that are in development,
for which full characterization data and associated errata are not yet available.
Specifications and information herein are subject to change without notice.
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