ADSP-21990BSTZ今日新到货!
日期:2022-7-8ADSP-21990BSTZ今日新到货! 20只可以发货 批次:22+ 15818661396叶小姐
ADSP-21990BSTZ特点:
160 MHz,ADSP-219x DSP内核
8通道、14位、20 MSPS ADC,内置片上电压基准
4K字程序存储器RAM
4K字数据存储器RAM
外部存储器接口(达1 M字)
带双辅助PWM输出的三相PWM发生单元
增量编码器接口单元
3个32位通用定时器
16位通用标识I/O端口
同步串行(SPORT)和SPI通信端口
ADSP-2199x, 16-bit, fixed-point DSP core with up to 160
MIPS sustained performance
8K words of on-chip RAM, configured as 4K words on-chip,
24-bit program RAM and 4K words on-chip, 16-bit
data RAM
External memory interface
Dedicated memory DMA controller for data/instruction
transfer between internal/external memory
Programmable PLL and flexible clock generation circuitry
enables full speed operation from low speed input clocks
IEEE JTAG Standard 1149.1 test access port supports on-chip
emulation and system debugging
8-channel, 14-bit analog-to-digital converter system, with up
to 20 MSPS sampling rate (at 160 MHz core clock rate)
3-phase, 16-bit, center-based PWM generation unit with 12.5
ns resolution at 160 MHz core clock (CCLK) rate
Dedicated 32-bit encoder interface unit with companion
encoder event timer
Dual 16-bit auxiliary PWM outputs
16 general-purpose flag I/O pins
3 programmable 32-bit interval timers
SPI communications port with master or slave operation
Synchronous serial communications port (SPORT) capable of
software UART emulation
Integrated watchdog timer
Dedicated peripheral interrupt controller with software
priority control
Multiple boot modes
Precision 1.0 V voltage reference
Integrated power-on-reset (POR) generator
Flexible power management with selectable power-down
and idle modes
2.5 V internal operation with 3.3 V I/O
Operating temperature range of –40C to +85C
196-ball CSP_BGA and 176-lead LQFP package
The Analog Devices family of emulators are tools that every DSP developer needs to test and debug hardware and software systems. Analog Devices has supplied an IEEE 1149.1 JTAG test access port (TAP) on each JTAG DSP. The emulator uses the TAP to access the internal features of the DSP, allowing the developer to load code, set breakpoints, observe variables, observe memory, and examine registers. The DSP must be halted to send data and commands, but once an operation has been completed by the emulator, the DSP system is set running at full speed with no impact on system timing.